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Matt Beckman 360-584-5840 |
| Digital Skills | Software Packages | Traditional Skills |
High Poly 3d Modeling |
Maya |
2D Animation |
Work Experience
Warner Brothers
Character Artist May 2010 – November 2011
- Titles:
- Lord of the Rings: War in the North (Xbox 360/PS3/PC)
- Unannounced Titles
- Created character and creature art assets based on concept art and photo reference
- Worked on Multiple projects with visual styles ranging from high resolution stylized realism, to low impact RTS style art
- Developed and created game art and concept art for creatures and characters based on design documents and requests
- Assisted team members in troubleshooting and developing new techniques used in art creation and implementation
Surreal Software
Contract Character Artist January 2008 – December 2009
- Titles:
- This Is Vegas (Xbox 360/PS3/PC)
- Created full characters from scratch and through the use of interchangeable character pieces based on photographic reference and concept art.
- Managed a database of over 500 character art assets, ensuring compatibility with current software builds
- Developed rig weighting techniques used to create relatively natural deformation for skirt and dress type items fitted to predefined rig skeletons
United States Army
Team Leader January 2002 – January 2006
- Responsible for supervising and training the soldiers in my team
- Performed monthly performance reveiws of team members
- Created and distributed logistical and navigational plans for Platoon level combat operations using specialized communication computers and software
Education
The Art Institute of Seattle
Bachelor of Fine Arts Game Art & Design Jan 2006 - Dec 2008
Graduated with Honors
